DSDM principles: A visual guide

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Key takeaways

DSDM is an agile framework that blends iterative delivery with built-in project management discipline.

  • Keep decisions anchored to the business case by prioritising with MoSCoW and delivering within fixed timeboxes.
  • Build one collaborative team by involving business, technical staff and stakeholders throughout via workshops and empowered roles.
  • Fix quality expectations early and protect them with continuous testing and frequent reviews.
  • Agree firm foundations upfront, then deliver increments that are regularly revalidated against viability and feedback.
  • Maintain control through clear communication, visible plans and progress measured by outcomes delivered, not activity.

Introduction

Learn the 8 DSDM principles and ensure they stick in your mind with this handy graphic and article. Ideal if you are working on DSDM projects at the moment or taking an AgilePM course.

That’s because the Agile PM certification scheme is based upon the DSDM framework. So, by attending an Agile Project Management course (Agile PM course) you will essentially be learning about DSDM.

Agile DSDM principles.

DSDM (Dynamic Systems Development Method) – an agile method

DSDM (Dynamic Systems Development Method) is an iterative agile framework which was originally developed to deliver software projects iteratively, and in a more efficient way. DSDM is sometimes referred to as DSDM Atern.

DSDM became the first agile framework to incorporate agile project management aspects. Compared with Scrum which focuses solely on product delivery during an iteration, DSDM also has built-in project management capabililties. DSDM therefore is quite different from other agile frameworks.

DSDM is not only useful on software projects

DSDM can be applied to projects other than software projects. It can also be applied on any product development projects. By delivering a workable product incrementally at the end of each timebox, DSDM can deliver business value early in the product development lifecycle.

DSDM provides agile project management

In the UK, the Agile Business Consortium worked in partnership with APMG International to create Agile Project Management (AgilePM), an agile project management certification scheme with exams. agileKRC offers both classroom training in AgilePM, as well as e-learning solutions. Both training options include the AgilePM exam.

DSDM principles – the building blocks

DSDM based upon principles

Based upon 8 principles and an underlying agile philosophy, DSDM became a popular agile approach amongst software developers seeking an alternative to rapid application development (RAD) approaches in the years after 2000. RAD approaches did not scale well for people collaborating on a team however. DSDM thus became one of the first agile approaches to be used within the software development community.

The 8 DSDM principles underpin the whole framework. Each principle must be adhered to by the project team, as ignoring any of the principles can increase the chance of project failure.

The graphic below was created to help you learn about DSDM. If you like it, please show your appreciation by linking back to this page.

Now, let’s find out more about the DSDM principles and how teams can ensure they stick to them.

DSDM principles infographic

The 8 DSDM principles

1. Focus on the business need

DSDM has a strong business-driven approach. A business case must be established for the project and the team must understand project priorities. Every decision the team make during the project should help achieve the project goal and the team must ensure the project is delivered on time.

MoSCoW prioritisation

To adhere to this principle, DSDM teams have several tools at their disposal. For example, the MoSCoW technique helps the team prioritise which of the business requirements Must be, Should be, Could be or Won’t be delivered. Timeboxing helps to separate work into manageable chunks of time, with each chunk having its own deliverables and deadline.

The Foundation phase in DSDM also helps the team build focus. During this phase, team roles are established. The team then form the overall strategy, decide how risk/quality will be assessed, how technology will be used and how the project will be managed.

2. Deliver on time

Fixed time periods

DSDM is an agile framework that works plans work in fixed time periods (timeboxes), rather like sprints in Agile Scrum. The aim is to deliver a useable software product at the end of each timebox (iteration). DSDM is thus an incremental approach, as well as an iterative development approach to delivering software.

DSDM places a strong emphasis on prompt delivery, proposing that even projects without any need for a fixed deadline still benefit from one. This is because having deadlines is the best way to control changing requirements. To stick to this principle, DSDM teams should focus on priorities, hit deadlines and manage their time by using the MoSCoW and timeboxing techniques.

3. Collaborate

Team spirit and collaboration is highly important for DSDM teams. This is based on a rejection of having multiple departments that rarely interact. Teams should instead work as one unit and collaborate to encourage understanding, higher performance and shared ownership.

Business and technical staff work together

DSDM teams fulfil this principle by having business and technical staff together in the team, instead of separately. The team involve stakeholders throughout the project and ensure each team member feels empowered to make decisions. The team use ‘workshops’ to meet stakeholders and involve them in the project.

Ensuring collaboration

The visionary, ambassador and business advisor roles also ensure collaboration. The visionary conveys the sponsor’s needs to the team and ensures the business case objectives are achieved. Ambassadors communicate user’s needs to the development team, whilst business advisors assist with areas such as law or marketing. On a non-agile project, these roles would be performed outside of the project or would not exist at all.

4. Never compromise quality

Quality is always fixed on DSDM projects and must be decided at the start. The final product shouldn’t be any more or any less than the quality decided upon.

Continuous testing

To adhere to this principle, DSDM teams must ensure quality doesn’t become a variable by testing continuously and reviewing constantly. This testing and reviewing occurs during the ‘exploration’ and ‘engineering’ iterative development phases. Testing should happen early in the project. Again, MoSCoW and timeboxing can be used to ensure testing is appropriate and organized.

5. Build incrementally from firm foundations

DSDM differs from other agile methods as it requires the foundations of the project to be agreed early. The foundations don’t need to be in too much detail – just agree on what the problem is and how to solve it. Once foundations are established, the solution must be delivered incrementally.

Just enough design up front

To adhere to this principle, DSDM teams must ensure they perform analysis and ‘enough design up front’ (EDUF) at the start of the project. During each increment, the team must re-assess priorities and project viability, ensuring they have taken stakeholder feedback into consideration. Both the feasibility and foundation phases allow for establishing a foundation; the exploration and engineering phases allow for incremental delivery.

6. Develop iteratively

DSDM proposes that nothing is created perfectly first time and projects operate in a constantly changing world. Incremental delivery allows for such change to be embraced and leads to higher stakeholder satisfaction. Each iteration is combined with testing, demonstrations and feedback. This ensures that each iteration improves upon the last and leads to a decent final product.

Feedback loop

To deliver an incremental working release of software at the end of each iteration DSDM recommends the MoSCoW prioritisation technique to prioritise requirements to be worked on by the team during a timebox. Requirements are typically capture in the form of user stories .

is an ‘umbrella’ term to represent a multitude of approaches, practices, and methods that are based upon the Agile principles contained within the

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